
1. Who?
1.1. Tom Preston-Werner San Francisco, CA
1.1.1. What is our most precious resource?
1.1.1.1. money?
1.1.1.2. power?
1.1.1.3. fame?
1.1.1.4. TIME!
1.1.1.4.1. the one thing we have, that we can't get more of
1.1.2. How do you go from the cubicle to the cool space?
1.1.2.1. To bring developers closer together = beer and whiskey
1.1.2.1.1. Actual mission statement
1.1.2.2. Old days
1.1.2.2.1. capital
1.1.2.3. Today
1.1.2.3.1. A MacBook Pro
1.1.2.4. You don't need a lot of money to go something started
1.1.2.5. Have something of value
1.1.2.5.1. people will pay for it
1.1.2.6. You want to make $100,000/ year
1.1.2.6.1. $8,333/month
1.1.2.7. Be Viral
1.1.2.7.1. getting people to come to your site
1.1.2.8. Build Community
1.1.2.8.1. get people involved with each other
1.1.2.8.2. build community tools on top of your product
1.1.3. GitHub
1.1.3.1. 371,000 users
1.1.3.2. 1,141,00 repos
1.1.4. Make money
1.1.4.1. Make distinctions between individual and business plans
1.1.4.1.1. "I am a corporation, I must buy corporate licensing."
1.1.4.2. Once community is large enough
1.1.4.2.1. make a job board
1.1.4.3. Find a cofounder
1.1.4.3.1. don't make stupid decisions
1.1.4.3.2. go to user groups
1.1.5. Innovate
1.1.5.1. The beginning of a feature or something new
1.1.5.2. The road less travelled
1.1.5.2.1. Identify this road, and go down this one instead
1.1.5.2.2. Don't be satisfied with the status quo
1.1.5.2.3. write down a list of everything that you find stupid
1.1.6. Execute
1.1.6.1. Innovation dies or flourishes here
1.1.6.2. when done well, it's a transformative experience
1.1.6.2.1. care about your features
1.1.6.2.2. users will feel the same thing
1.1.6.2.3. you know you have it right when someone says
1.1.7. Iterate
1.1.7.1. Never kickback
1.1.7.1.1. as soon as one thing is finished, start another thing
1.1.7.2. Ship it squirrel
1.1.7.2.1. keep executing
1.1.7.2.2. this is awesome!
1.1.7.2.3. be a perfectionist
1.1.8. Hire the Best and Treat them like Kings
1.1.8.1. don't ever hire someone who isn't the best
1.1.8.2. your company is not your website, it's your people
1.1.8.3. Pay them well
1.1.8.3.1. they don't need to be focused on money, but rather on the company
1.1.9. Never "Work" Again
1.1.9.1. Once you love what you do, it's no longer work
1.1.9.2. Spend your time doing something that you love
1.2. Questions for Tom
1.2.1. How has your pricing changed over time?
1.2.1.1. Beginning pricing was quite difficult
1.2.1.2. Sideproject = i'll do it for free
1.2.1.2.1. I made nothing but misery
1.2.1.3. listen to the community feedback
1.2.1.4. make upgrades easy and easy to understand
1.2.1.4.1. they all want X feature, and are willing to pay more $$ for it.
1.2.2. Time Machine advice to younger you?
1.2.2.1. take chances
1.2.2.2. put stuff out there
1.2.2.3. the best way to have good ideas is to have a lot of ideas.
1.2.2.4. don't be so cautious